PS5 Specs – CPU, GPU, Disc Drive, RAM and Backwards Compatibility

Welcome to our PS5 Specifications page, where we talk about the technology that will power the PS5. The PS5 releases in holiday 2020. With the final specs confirmed by Mark Cerny, it’s time to break down all of the incredible detail that Sony presented during the “Road to PS5” reveal event! CPU (Processing Power) GPU (8K Graphics) RAM (Memory) Hard Drive Disc Drive 3D Audio Internet / Network Dualshock 5 / Controller Operating System Future of Gaming Playstation Plus 2.0 Security and Privacy PSVR Backwards Compatible PS5 Specs Confirmed! Before we dive into our in-depth look at potential PS5 specs, lets start with a breakdown of the final specs, compared to PS4. The system’s architect, Mark Cerny, revealed official details in March 2020. Here is what we know from that reveal: CPU: 8x Zen 2 Cores at 3.5GHz with SMT (variable frequency) vs 8x Jaguar Cores at 1.6Ghz on PS4.</li. GPU: 10.28 teraflops with 36 compute units at 2.23GHz (variable frequency) vs 1.84 teraflops and 18 comput units at 800MHz on PS4. RAM: 16GB GDDR6/256-bit vs 8GB GDDR5 and 256-bit on PS4. Internal Storage: Custom 825GB SSD vs a 500GB HDD on PS4. Expandable Storage: NVMe SSD Slot Optical Drive: 4K UHD Blu-ray Drive vs standard Blu-ray Drive in the PS4. With the broad strokes in place, let’s dive into each of these a little deeper and reveal more about what Mark Cerny told us in the “Road to PS5” reveal event on March 18th, 2020. Editor’s Note: Everything below this point has yet to be updated to the official specs announced in March 2020. Please keep this page bookmarked, as we will be updating the rest of the information in the coming days! Part One: CPU Processing Power 8x Zen 2 Cores at 3.5GHz with SMT This is compared to 8x Jaguar cores at 1.6 GHz on PS4 The heart of the PS5 will be the processing power that it uses to create the experiences of the next generation. The PS5 is going to use AMD’s Zen 2 CPU technology that encompasses 8 cores and 16 threads here. Sony’s custom version of this CPU is capped at 3.5GHz, so this is the higher end of the CPU’s availability. Under specific conditions it can also run slower. This ties into a new approach that Mark Cerny describes as a “completely different paradigm.” The PS5 is able to adjust its frequencies based on the workload in any given moment. An internal monitor within the system analyzes the workload for the GPU and CPU and adjusts frequencies to match, as opposed to constantly adjusting the power levels. AMD’s SmartShift technology is also at play here, allowing unused power to be transferred from the CPU to the GPU, which increases graphics performance. All of this results in new flexibility for developers, which, combined with other elements of the system, will result in vastly larger and more realistic game worlds. Right now, our games look real, but they don’t feel real, and that’s where … Read More