The Gamepocalypse: Are Single-Player Games Dying?

Are Single-Player Games Dying?I’d like to start this article by being honest with you readers. The truth, is that I don’t like multiplayer. I started playing games when I was a kid and I continue to play games to this day for one simple reason: to immerse myself in a story and a world that isn’t my own. For me, the only way to do that is in a game with an amazing story and a well-crafted world.

I know I’m not the only one either, but my friends, our beloved single-player is in danger. Which brings me to the question of the day: are single-player games dying?. It’s a scary thought, but one that has been brought up more times than I’d care to count. Today we face the beast head on and find out once and for all if our beloved way of gaming is dying.

Echoes in Time: Industry Expert Predictions From Recent Years

Industry experts have already tackled this subject in the past, and the trend wasn’t good. Back in 2011 during the Game Developer’s Conference, Mark Cerny Gave journalists a heart attack when he said “the traditional single-player experience will be gone in three years. Right now you sit in your living room and you’re playing a game by yourself. We call it the sp mission, or the single-player campaign. In a world with Facebook, I just don’t think that’s going to last.”

This comment came during a time where games that had no business having multiplayer (Bioshock, God of War, etc) were receiving shoehorned multiplayer modes that ultimately detracted from the single-player experience.

Meanwhile, the opposite seemed to be true of games like Call of Duty and Battlefield. These games were 90% multiplayer and 10% single-player in the form of a blockbuster campaign that lasted an average of 4 hours. Not even a day after Mark Cerny’s comment, a contractor for Activision by the name of Keith Fuller said in an interview with CNN that “90 percent of players who start your game will never see the end of it unless they watch a clip on YouTube.”

Now that opens an entirely different discussion on Let’s plays, but we’ll cover that another time. Also I would like to point out that Activision would blame the gamers for a problem they helped create. As more and more developers felt the pressure to put multiplayer in their games, that responsibility fell to the single-player team.

Instead of devoting 100% effort into the story of the game, now teams were split and the overall quality suffered as a result. To try and combat that, sometimes the multiplayer was developed by an entirely different team which caused even worse differences between the single-player and multiplayer quality.

Speaking of corporate giants who like to make sweeping decisions, if you look at EA, they have the same mindset, albeit a little less “multiplayer only.” They, like Ubisoft are more interested in “connected experiences” where you’re always online in some way, shape or form.

In 2010, during an interview with Develop, the EA president of the time, Frank Gibeau said “I volunteer you to speak to EA’s studio heads; they’ll tell you the same thing. They’re very comfortable moving the discussion towards how we make connected gameplay, be it cooperative or multiplayer or online services as opposed to fire-and-forget, packaged goods only. Single-player, 25-hours and you’re out. I think that model is finished. Online is where the innovation is, and the action is at.”

Thankfully everyone wasn’t on board with this. During this time we saw titles like Skyrim and Dishonored come out that had purely single-player experiences and they did perfectly well. Arkane Studios co-creative director, Harvey Smith, did an interview with Games Industry Biz and defended the single-player experience.

He says, “Every time someone announces the death of the single-player game, something like The Sims or Bioshock Infinite comes along and does different things well. So far we haven’t capped out. I think there’s a bunch of different audience types, and we haven’t even hit the limit yet.”

In the last few years, several triple-A shooters like Titanfall, Star Wars Battlefront, and Evolve have released without a single-player mode of any kind. Some, like Titanfall, have already said that the sequel will have a campaign. While this may sound like the final nails in the single-player coffin, fortunately there are still signs of life.

I’m Not Dead! Single-Player Games Are Here to Stay!

In 2015, the Witcher III: Wild Hunt, and Fallout 4 both took the industry by storm. The Witcher took home numerous Game of the Year awards from a variety of outlets, and Fallout 4 sold like hotcakes. Neither of these games have multiplayer and yet they beat out many other multiplayer-focused titles.

Other highly rated titles like Assassin’s Creed Syndicate and Rise of the Tomb Raider also did away with multiplayer and received huge praise as a result. We also can’t forget about the renaissance of adventure games that has been flooding the industry.

Thanks in large part to Tell Tale Games, games like The Walking Dead, The Wolf Among Us, and Tales From the Borderlands are selling incredibly well and inspiring unique experiences like DONTNOD’s Life is Strange series.

Big wigs will sit there and tell you that people want multiplayer, that we want giant arenas with zero explanation why we’re there and no motivation to kill other players. They couldn’t be more wrong. Gamers like connected experiences, but we also want to know why we’re there and why we should care about what’s happening.

If I was wrong, why would Sony be releasing PlayStation VR this year? Why would a game like The Witcher III: Wild Hunt win Game of the Year? Don’t listen to the negative Nancy’s out there. Single-player games are alive and well. At least, they are for now.

Looking to the Future: What About PlayStation 5?

There have been “experts” saying that single-player is dying for almost six years now. With the release of the PS5 roughly four years away, it’s time to ask if our beloved method of gaming will stay strong, or if the big publishers will try and crush it.

As I said in the beginning of this article, I am partial to single-player games. GIven that fact, I still think that single and multiplayer titles will co-exist on the PS5. There’s nothing that says we can’t have them both, it’s just a problem when one detracts from the other.

Gamers are finicky, and that’s putting it lightly. Sony has always been about varied experiences, but they’ve also always keen on publishing unique titles from both massive publishers and indie developers. The PlayStation culture is one that encourages all kinds of experiences.

Not to point fingers, but I could see Microsoft trying to oust single-player, or at least I could before Phil Spencer became the Xbox chief. Spencer seems passionate about a variety of experiences in a way that his predecessors were not.

I think the future involves more cooperation (quite literally) in the form connected experiences. I’m sure there’s a better example, but my mind thought of Watch Dogs and how they did the multiplayer aspect in that. Not only did it makes sense in the context of things, but it was also seamless. I could invite someone into my world, do my thing, and then go back to my single-player missions.

I think integrated experiences like that are the future. We’ve discussed PS5 being a cloud-based system which could result in more online-focused experiences, but there’s nothing that says you can’t have a great world and story in the same game where you also have a competitive component.

Another example that comes to mind would be The Division. While not perfect, the MMO shooter has a story area and a separate area within the game called The Dark Zone where people can hash out their hidden insecurities in the form of player-versus-player combat.

PlayStation 5 will continue the push for social gaming trends like uploading videos and features like Share Play. It’s not about completing removing single-player or multiplayer. Instead, it’s about making games more social. It’s about bringing people together for a common experience. That’s what PlayStation is all about.

So don’t sweat it fellow single-player lovers. Our stories aren’t going anywhere, they’re just getting an upgrade.

Do you prefer single-player? Let us know what you think about the future of gaming in the comments below!

Note: The thoughts expressed in this article are the opinions of the author (Bradley Ramsey) and do not yet represent facts or the opinions of Sony Computer Entertainment. Although it will probably be accurate, for now it is pure speculation. Thanks for reading!

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single player games

Game developer would be wise to keep the single player modes in as many games as possible. But i do like to to play multiplayer games wherein I can make friends then crush them. The is no greater challenge than facing another human. A lot of people said it and I agree that all players vote with their cash. And there is so many players who are passionate about games.


Can't stand online gaming, all the games are pretty much the same. I miss the old classic local couch co ops. Or single game campaigns

No forced online gaming

I enjoy single-player games (far cry, uncharted) and while they have multi-player options, it's not required. The thought that people can't play a game anymore without a friend is ridiculous. I want to play when I want to play, on my own. Reading about The Division where the entire game is run off of a server which goes off line once a week for updates, seriously? Why pay $60 for a game when a 3rd party controls when you can play?

Please dont let singleplayer gaming die

I started playing video games during the original nes time. So naturally i grew up playing games by myself or with a friend or two on split screen. My love for video games comes from the story, the characters you get attached to and the trials they face, but its also my way of getting off if work at a very stressful job and being able to loose myself in some other world. Final Fantasy series has brought more smiles to my face and tears to my eyes than just about any game ever could. With the exception of Metal gear solid 4. Or the Witcher 3 or The last of us. These single player games give me a sense of relaxation that no online game ever could. When i get off of work i dont want to have to play a game where my relaxation or love of what i am playing is dependent on other people's behavior and maturity level. I dont want to be thrown into a room or server where the only intention of the other players is purely to ruin my day by spawn camping me, or tea bagging me or cursing me out because im new to a certain game and dont lnow the map yet. For me, and this is only my oppinion, but thats just not fun! I hate the fact that Starwars Battlefront (a game that I preordered before I realized it was online only) which was one of my favorite games of all time on PS2 has catered completely to the multiplayer only crowd. I refuse to play it!!! To those of you who find enjoyment in these games, hey awesome for you, enjoy!!! But to the the developers, dont alienate those of us that hold so dear the single player experience. If this push for always connected always online gaming keeps going, then the PS4 is my last console period

RPG Games

I like playing RPG games and I hope that they don't get rid of those kind of games. those are the only types of games that I have been playing on all the Playstation systems.

Multiplayer is not for me

I don't even play games like call of duty anymore for the very reason that they are now 90% multiplayer! Why do people buy these expensive games just for multiplayer?! I like playing on my timetable as long as I want when I want. I don't want to be connected to a server that goes down once a week for repairs and I don't wanna have to play with people all the time. I like being in my own little world away from the problems of life. I loved Witcher 3 and Fallout 4! If the gaming industry were to do away with single player experiences I would stop playing all together.

Wait, WWE games.

WWE games are my favorite. Don't stop those.


I read in an article that most "gamers" are women over 30. We have lives, family, and kids and we use games as an escape from reality. Multiplayers may be good for some, but nothing beats in that 1 random hour you have to yourself a week, a chance to immerse yourself in another world. If I want to hang out with friends we meet in person and have a great table-top game with actual dice rolling across the table. Many Multiplayers seem to be all about spending additional cash (who has that in today's economy) which is why the big companies want you to participate in a multiplayer. Unfortunately, it is all about more money for them. It is too bad.

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